Wednesday, March 21, 2018

Starpoint Gemini 2 - Initial Thoughts

About the Game (From the Steam Store Page)

Captain your own space ship and roam the galaxy in 3D in this tactical space simulator with tons of RPG depth ! Space has never looked so inviting - but images can betray...

It has been two years since the end of the second Gemini war, the situation in the wartorn system is further from resolution than ever.

The collection of freedom fighters named Gemini League is now reduced to a small group, with no power or influence, after losing their leaders. The Empire meanwhile, has used the re-opened Starpoint to occupy the once renegade Gemini sector - and beyond.

A multitude of Imperial warship fleets and mammoth motherships have crushed every trace of opposition. The situation was looking bleak, when they suddenly halted their armada and re-shifted their focus on fortifying Starpoint with staggering numbers. Rumours soon spread that they were afraid of something coming after them through the T-gate, from what was supposed to be the core of the Empire. What are they running from that makes even the mighty Empire tremble?

Starpoint Gemini 2 will take players on a breath taking journey, with dark secrets and unimaginable twists that will finally unveil the incredible truth...

Previous Playtime

1 minute

What Was I Thinking When I Bought This

 Well, it was free.

Okay, there's a little more to it than that. This was after I'd reached a point where a game being free was no longer enough of an inducement in and of itself, so the actual content of the game factored into my decision. And a colorful space adventure game can rarely fail to entice me, even if it does get middling reviews.

Expectations and Prior Experience

I don't remember where that 1 minute comes from. I think I must have clicked on the "play" button accidentally. That notwithstanding, it's been awhile since I've been so completely neutral about a game. I really do have no strong feelings one way or the other about playing this.

The upside - I like flying through space, and there was some mention of trading, so if I could just ferry goods from one location to another for the entire 20 hours, I'd be pretty happy.

The downside - maybe it will be one of those exciting space games where you're constantly getting into white-knuckle ship battles and I'd be sad if my ship got blown up.

I figure it'll work out regardless. Even if I wind up losing a lot of space battles, so long as it's easy to reload and jump back in I'll be fine. The only real danger here is the one I take with every obscure series I'd never heard of before - that it might be a poorly made example of whatever it was trying to be. But that 70% metacritic rating suggests it's at least competent.

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