Saturday, November 12, 2016

Kingdoms of Amalur: Reckoning - Initial Thoughts

About the Game (From the Steam Store Page)

The minds of New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion lead designer Ken Rolston have combined to create Kingdoms of Amalur: Reckoning, a new role-playing game set in a world worth saving. Build the character you've always wanted and continuously evolve it to your style of play with the revolutionary Destiny system. Choose your path and battle through a master-crafted universe featuring some of the most intense, responsive, and customizable RPG combat ever.

Previous Playtime

5 minutes

What Was I Thinking When I Bought This

There was a period, near when I started the blog, when I thought I could buy PC versions of all my Xbox 360 games and it would be like carrying my Xbox 360 with me wherever I went. And while the last two years have been a little bit like that, the reality hasn't been nearly as satisfying as the fantasy.

The reason Kingdoms of Amalur, specifically, made it through before I came to my senses is that the discounted price for the complete edition was less than the price of the individual DLCs on Xbox.  That's just the dark temptation of Steam, I guess.

Expectations and Prior Experience

This is another one of those games I've played extensively on console, so it should hold no surprises for me.  Then again, despite getting to the end, I couldn't tell you a thing about the game's plot. There's like some fairies who come back to life and you're the only one who can kill them permanently because you were brought back from the dead and have mysterious fate-shaping powers. However, all that is established in the first half-hour or so and the game lasts for more than 50. You eventually have to go to a place and kill a guy, but, you know, that's always the case.

Big plot-shaped hole in my memory aside, I remember this as being a fun and fast-paced action game with a lot of loot and deep character customization.  That's all I really want - to bounce around the screen slaying monsters and becoming more powerful. And luckily, I already know that Kingdoms of Amalur can deliver.

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