I've been jumping around from nation to nation for the last five hours. I played as the United States long enough to win the revolution (call it patriotism, if you must) and as the Yamana Daimyo in Japan long enough to lose what should have been an easy war (somehow, forts get me tangled up every time) and then Castille right up until I was betrayed by Aragon (I ran out of manpower after the Reconquista and got slammed at my most vulnerable moment).
I've come to a conclusion - I don't like losing. I know, a real shocking revelation, but that's the essence of it. I have a thing and then some enemy comes along and tries to take my thing away. And to a certain degree, the trying is acceptable, but only if its doomed to failure. Mostly because I don't want to lose my thing.
I know I should take the loading screen's advice and not simply give up just because I've suffered a defeat in war, but the thought of my enemies using my stuff against me, to steal more of my stuff, it fills me with resentment.
Of course, this is entirely hypocritical on my part. I'm not averse to using the territory of others to take over their remaining lands, but that's because I'm a human and they're the AI, so I'm more important than them . . . right? I'll admit, I do feel a little dirty for being disgruntled about the consequences of a war I started. Not so dirty that I'm going to learn to take defeat with equanimity, but that should go without saying.
My plan for the last five hours is to try and play a pacifist game. No starting wars at all, spreading through colonization, and keeping my fingers crossed that I can stay strong enough to not get attacked. I'll probably still bail and quit when an opportunistic neighbor tries to take a bite out of my territory, but at least I'll feel like my outrage is justified.